Game Theory Group
Project Summary.
- Our project is about a popular concept in economics, Game Theory. Our app shows and describes various Game Theory Games and provides a user-friendly interactive tool that allows users to learn more about Game Theory through a tutorial and example game simulations for further Game Theory exploration.
- Our audience is people with little to no experience with game theory but with a strong foundation in logic and reasoning and with interest in exploring and learning about game theory.
- Our app’s main functions are game simulation and the game theory games catalog. The game simulation allows users to explore game theory and economic strategy in a simple and clean environment. Users can also check out the catalog to learn a bit more about game theory games and find resources to explore the topic further.
- The game simulation is the most fun and interactive part of our app. Users have the ability to select multiple game modes and guide their own learning about game theory.
- If we were to continue this project, we would continue trying to implement a third difficulty level to the game simulation and flesh out the catalog more with our own content.
Describe your process to develop your app.
- Our development process was iterative and flexible. We did not constrain ourselves to strict role delegation in the design phase, and everyone pitched in with different parts when parts of the team needed extra help. We spent the first two weeks brainstorming concepts and designing the overall app. The next two weeks were spent on the basic implementation of the app, and in the last week, we spent time getting user feedback,
and implementing the suggested changes. - We fully accomplished our original goal and were able to go beyond
by implementing more levels of the game and refining the user experience. We are proud of the logic behind the game simulation and the growth we all made working as a team.
Acknowledgments
We are especially thankful for the help and guidance of Professor Eliott, our class mentor Jaechul Jung, the students of Professor Eliott’s Machines Space and Topology Tutorial, and Professor Nandy for his help guiding the development of our game tab and overall understanding of game theory.
Dataset: compiled from wikipedia “List of games in game theory” article
https://en.wikipedia.org/wiki/List_of_games_in_game_theory
System Design: as described in the Atlas Computing Division.
Packages used:
library(xtable)
library(shiny)
library(shinyWidgets)
library(shinythemes)
library(htmlTable)
library(latex2exp)
library(ggeasy)
library(ggplot2)
library(shinydashboard)
library(formattable)
library(dplyr)
library(shinyalert)



